Mobile aerial combat

Matter vs Antimatter.
Only one drone survives.

DroneBattle drops you into the cockpit of a rival-faction combat drone. Dodge, fire, and out-maneuver escalating waves across a single thumb-friendly arena built for pickup-and-play sessions.

Live Unit Inspector
Drag to rotate
UNITMATTER-7
STATUSARMED
FACTION: MATTER sector 04 โ€” active
Free to play ยท No download required to preview ยท Built mobile-first
Combat readout

Built for short, intense sessions

No menus to wade through. Drop in, survive as many waves as you can, and beat your last run.

2
Factions
∞
Escalating waves
1-Tap
Fire control
<60s
To first battle
Field manual

Three systems, one cockpit

Everything in DroneBattle is built around one rule: keep your thumb on the stick and your eyes on the next threat.

01 · Movement

Drift, don't drive

Your drone glides on inertia. Tilt left or right to bank through incoming fire — the same arena reads differently every run depending on how you carry momentum.

02 · Weapons

One trigger, real timing

A single fire button, tuned for rhythm rather than spam. Upgrades change your cadence and spread, not just your numbers on a stat sheet.

03 · Waves

Escalation with memory

Each wave reads your last performance and adjusts enemy density and aggression — DroneBattle gets harder with you, not at a fixed curve.

Faction file

Two drones. Opposite physics.

Matter drones hit hard and slow — built for players who want every shot to count. Antimatter drones trade durability for speed, rewarding pilots who'd rather outrun a problem than out-tank it.

MATTER · ANTIMATTER
dual-faction readout
render pending — see live unit above
First contact

What happens when you hit Play

Pick a faction

Matter or Antimatter — each changes your drone's handling, fire rate, and how punishing mistakes feel.

Drop into the arena

No tutorial walls. A short on-screen prompt shows movement and fire, then you're live.

Survive the wave

Enemies spawn in escalating density. Coins drop on kills — spend them between runs on upgrades.

Beat your last run

Every session ends in a score. DroneBattle is built around chasing that number again, not a long campaign.

Mission log

Recently deployed

DroneBattle ships small, frequent updates. Here's what changed most recently.

v0.9.2

Wave difficulty tuning

Adjusted spawn density curve so late waves ramp more smoothly on lower-end devices.

v0.9.1

Antimatter handling pass

Reduced drift overshoot on sharp turns; fire cadence unchanged.

v0.9.0

Coin economy + first upgrade tree

Introduced persistent coins and the first three purchasable upgrades.

Your drone is fueled.

The arena doesn't wait. Jump in and see how far one run can take you.

► Play DroneBattle